Version boundary
Official patch context checked through v1.1.3 on 6 October 2026. This does not mean every historical route has been playtested on that build. Earlier-source values and locations retain their individual labels.
- v1.1.3: Fishipedia bait names become visible after the first kill.
- v1.1.2: reload rebinding, ironsight downgrading, wishbone pricing changes and the Tench/new-islet bait fixes.
- v1.1.0: Islet content; the official Steam list now has 31 achievements.
Official patch announcements · Official achievement list
Content changelog — 6 October 2026
Added euro/bottle and bow walkthroughs to the existing economy and weapon pages using euro reports, bow/bottle reports and an independent v1.1.0 guide. These are public references, not permission to reuse their screenshots and not our own playtesting. Corrected hold-to-attack wording, added reload and Fishipedia checks, linked the new achievement conditions, and corrected the search checklist count. The fish index remains a 50-row pre-Islet subset.
Historical patch context
The earlier v1.0.12 patch remains relevant to the historical notes below. It adds Steam Cloud saves, rebalances Piranha, slightly nerfs Tuna, limits item velocity, updates MetaVoice, fixes a lobby FPS override, preloads music for the first radio, and fixes final-boss explosive damage on the tail. Patch 1.0.11 remains relevant for Steam Deck, GeForce NOW, toggle controls, save checks and backups. Older route facts remain version-bound to the supplied guide and cross-checks; neither patch lists a route rewrite.
Steam Cloud is now the official save-sync path. The same announcement records Piranha and Tuna balance changes, limited item velocity, a MetaVoice update, a FishNet lobby-FPS fix, radio music preloading, and final-boss explosive damage on the tail. The announcement describes intended changes and fixes; it does not guarantee recovery of every old save or resolution of every community symptom. Read the official announcement feed ↗
| Version | What matters for this site | Source |
|---|---|---|
| 1.0.11 | Steam Deck is Verified and GeForce NOW is supported; toggle options were added for aiming, sprinting, attacking and nametags; save files are checked before loading and receive backups; dropped weapons use orange item dots and dead players use turquoise dots. | Official patch archive |
| 1.0.10 | Dropped items persist between sessions up to 64 items with priority for weapons, tools, quest items and creatures; connection time is increased; the radar death marker is removed; several item-spawn/equip issues are reported fixed. | Official patch archive |
| 1.0.9 | Easy and Hard difficulty; Steam connection debug in the main menu; save corruption and weapon-equipping crash acknowledgement with official support direction. | Official patch archive ↗ |
| 1.0.8 | PlayStation controller glyphs should display correctly; fire sizzling sound follows the FX volume slider. | Official patch archive ↗ |
| 1.0.6 | Save-file validation before load; crashes no longer save server/local state; manual actions and minute autosaves remain. | Official patch note ↗ |
| 1.0.5 | Private invite-only lobbies; session type setting; minimum locked FaS changed from 50 to 30; island travel exploit fixed. | Official patch note ↗ |
| 1.0.4 | Up to 8-player lobbies; pufferfish and whale balance changes; black-screen and gray-screen fixes were attempted. | Official patch note ↗ |
Status labels
Sources used
Update rule
When a new patch lands, update the version boundary first, then re-check pages whose answers depend on saves, lobby behavior, island gating, boss difficulty, controls or achievement triggers. Search suggestions and Trends are directional signals, not absolute search volume or proof of ranking demand.
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