How to change the reload binding
Before you start
Check your installed version and note your current input device and reload binding. The patch confirms the feature, not a universal keyboard/controller layout.
- Open your control settings and locate the reload action.
- Assign an unused input using the on-screen prompts. Avoid sharing it with another action while testing.
- Return to a safe area with a reloadable weapon and test the new binding after firing. Reopen settings to check whether your selection persisted.
Success check
The new input reloads the equipped weapon without triggering a conflicting action.
If it does not work
Compare the action shown in settings with the input you pressed; try the previous binding to isolate a remapping issue. Record version, device and the conflicting action for a bug report. These are diagnostic checks, not a verified fix for every controller.
Important correction: v1.0.11 introduced toggles for aim, sprint and nametags, plus hold to attack. Hold-to-attack is not an attack toggle.
Feature: official. Suggested checks: not independently playtested. Last checked 6 October 2026; patch context v1.1.2/v1.1.3. Screenshot missing: no verified capture of the current control menu. Official patch history.
Steam Cloud is now available, and the patch says FishNet no longer overrides max FPS when joining a lobby. MetaVoice was updated for voice-chat fixes. These are official change notes, not proof that every co-op or voice symptom is resolved.
Open the in-game Controls/settings panel, verify the active input device, choose the intended difficulty, and have the host create a fresh private session. In v1.0.11, Steam Deck is officially Verified and the game adds toggles for aim, sprint and nametags, plus hold to attack. Check the Steam connection debug text in the main menu; if relay text is red, the official note points players toward the Community Discord’s common-bugs channel.
Settings confirmed by the patch history
| Setting / feature | Current evidence | What to do |
|---|---|---|
| Difficulty | v1.0.9 adds a selector in the main menu and in-game. Default keeps the prior balance; Easy is 25% less creature health and 50% less damage; Hard is 25% more health and 25% more damage. | Record the selected mode before comparing a boss attempt. |
| Steam connection debug | v1.0.9 adds a main-menu readout; red Steam relay text is a connection warning, not proof that the game or save is broken. | Capture the readout and test a fresh session. |
| Private lobby / session type | v1.0.5 added private invite-only lobbies and a session type setting. | Use private mode to reduce strangers and session variables. |
| Controller glyphs | v1.0.8 says PlayStation controller glyphs should display correctly. | If glyphs are wrong, record device, connection method and version before changing bindings. |
| Invert X/Y | v1.0.5 added invert X and Y axis settings. | Set these before testing aim or trick-shot instructions. |
| Steam Deck / GeForce NOW | v1.0.11 marks Steam Deck Verified and adds GeForce NOW support. | Use the current Steam build before diagnosing platform-specific input or launch behavior. |
| Toggle controls | v1.0.11 adds optional toggles for aiming, sprinting and nametags, plus hold to attack. | Record whether the symptom occurs with hold or toggle behavior before comparing inputs. |
Exact keybinds: keep the unknowns visible
The public evidence set confirms that a Controls panel and controller support exist, but it does not provide a reliable, platform-complete keybind table for the current build. Use the game’s own Controls panel as the authority and do not copy a PC-only table into a controller answer.
| Action | Current site guidance | Status |
|---|---|---|
| Move / look | Read the active device mapping in-game; confirm invert X/Y before combat. | Needs verification |
| Fire / interact / reel | Record the displayed binding for the device being used; input names may differ by glyph set. | Needs verification |
| Weapon/tool selection | Community reports mention double-tap selection and weapons missing from the hotbar/hands after an update. | Community report |
Safe co-op test order
- Match versions. Update Steam on every machine and record the exact version.
- Start a fresh private lobby. Use the host’s invite path and avoid reusing a long-lived session during diagnosis.
- Join early. Test immediately after the host creates the session, then note whether solo play still works.
- Read Steam relay status. A red relay message is evidence of a connection problem to report, not a universal fix for black screens.
- Test one variable. Change session type, join method or controller connection one at a time.
- Protect the save. If weapons vanish or equipping crashes, stop experimenting with the only save and use the save-safety checklist.
Match the symptom to the right page
| Symptom | Start here | Evidence state |
|---|---|---|
| Black screen after joining | Fresh-lobby black-screen checklist | Community report; no universal fix. |
| Weapon/tool missing or equip crash | Lost items and weapon/save page | Official v1.0.9 acknowledgement plus v1.0.11 save/item changes, the v1.0.10 connection-window update and community reports; exact removal steps are not published here. |
| Sound is repeated or wrong | Audio diagnostic page | Community report; v1.0.8 only confirms fire sizzling follows FX volume. |
| Wrong frame cap | FPS checklist | Official v1.0.5 context; device-specific result needs testing. |